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Draugen cheats
Draugen cheats













Go to the amour shop, North-East of long hall, and talk to Skulgrimen about the Merchants trial. Since revealing this information would be costly to him, he will want a custom bowstring for the map. Talk to Sigli the Huntsman in the town entrance. He will want a hunting map from Sigli, who knows the best hunting grounds, to increase productivity so he can lower taxes.

#Draugen cheats trial

Go talk to Brundt about the Merchants trial in the long hall. She will say that she can make you boots if you are desperate for them, however you must convince Brundt to lower the taxes on the Fremennik Shopkeepers because it hurts the business. Talk to the Yrsa about the Merchants trial, in the clothing shop near the Marketplace. He would like to write a song for you except that he cannot concentrate because his boots are worn out. He will say that he is fully versed in all types of romantic music. Go to the eastern part of the village and talk to Olaf the Bard about the Merchants trial. When you suggest that he does something else to impress her, he will agree to give you the flower if you find a love ballad to write a romantic song for him. He will admit he has the flower, but he says that it's only for the woman he loves. Go north and talk to the Sailor about the Merchants trial. He says that you will need to demonstrate your merchant skills on the person in order to obtain it. In order to gain his vote, you will need to bring him a rare flower from somebody in the village. Talk to Bard, then Yrsa.įind and talk to Sigmund the merchant elder in the marketplace ( Picture). Step 2 Talk to Sigmund and take his challenge. Climb up it and Swensen will confirm that you have his vote in becoming a Fremennik. When you get to the end of the maze you will see a ladder. You need to go through the portals as follows: south, west, east, north, south, east, and north. To successfully complete the maze you will have to use the Navigators name, Swensen. Go down the ladder in the south-west room of his house and you will find yourself on a small cave with a number of portals ( Picture). This challenge is a maze that he constructed himself. He will give you a challenge to prove to him that you are able to navigate. Go talk to the Swensen the Navigator ( Picture), who is north-west of the entrance to the village. Finally, say that you want to become a Fremennik. He then says that you will need 7 votes out of the 12 council members to get in. He will ask you if you want to become a Fremennik which will involve persuading the council members to vote to allow you in. Talk to Brundt the Chieftain in the long hall and ask for a quest. Solve puzzles, count like an alien and learn base 4 When they look familiar, you'll be able to orient yourself. If you're not sure exactly where to go, just look at the copious images on each page. In every chapter, there's a table of contents at the bottom showing Obduction in its entirety. In long chapters, there's a table of contents at the top of the page. Every page flows into the next, and you can use the quick navigation box just above to hop to the previous or next area. We've organized our Obduction guide based on worlds and what you do in them, so each section is a world, and chapter's name represents a puzzle or an objective.













Draugen cheats